
James Pierce
· Chair, Interaction Design Associate Professor, Interaction DesignVerifiedUniversity of Washington · Art + Art History + Design
Active 1949–2026
About
I'm an Associate Professor and Chair of Interaction Design in the Division of Design at the University of Washington (UW), and an Adjunct Associate Professor in the Human Centered Design and Engineering Department. My research focuses on trust and control of smart product design, human-AI interaction, privacy and data ethics, and co-design for service and policy.
Research topics
- Sociology
- Computer Science
- Artificial Intelligence
- Political Science
- Social Science
- Human–computer interaction
- World Wide Web
- Law
- Epistemology
- Public relations
- Data science
- Art
- Philosophy
Selected publications
The Quality of Speculation: Common Ground for Speculative Design in Human-Computer Interaction?
2026-04-13
articleSpeculative design is increasingly being used in Human-Computer Interaction (HCI) to explore the not-yet. Nonetheless, it remains methodologically vague and is often contested. Especially, what counts as good speculation, and how its quality can be conceptualized, is an ongoing discussion. This workshop brings together researchers, designers, and practitioners to collectively explore questions of quality in speculative design. Building on a recently published descriptive taxonomy of quality, the workshop offers this framework as an initial common ground for shared reflection and critique. Participants will analyze speculative designs and engage in critical discussion to examine how quality is constructed and negotiated across practices and contexts. By challenging the taxonomy's applicability and limits, the workshop will explore diverse perspectives on what constitutes quality. Insights from the workshop will inform refinements to the taxonomy, deepen the conceptualization of quality in speculative design, and strengthen its legitimacy as a research practice.
Exploring the use of Speculative Concept Films for Co-Speculation around Data Ethics
2025-04-24 · 1 citations
articleOpen accessSenior authorArca: Documenting Novel Design Patterns for Improving Interpersonal Privacy with Smart Cameras
2025-07-04
articleOpen access1st authorCorrespondingCompanies and smart product designers prioritize the needs of primary users. However, smart devices with spatial sensors, like cameras and microphones, impact the experiences of people nearby. We refer to these people as adjacent users. We present a research through design project that highlights an overlooked need to design for adjacent users. This research outlines a range of actionable pathways forward in the form of design patterns, principles, and novel problem-framings. We also reflect upon barriers and inherent limits to user-centered design approaches. Our vehicle for generating and communicating these insights is a design concept and prototype called Arca. Presented as a fictional product, we brand Arca as “more inclusive, privacy-enhancing smart camera for you and your extended household.”
Biological Conservation · 2025-01-01
preprintOpen accessResearch Products and Time: When, For How Long, And Then What?
2025-04-23 · 1 citations
articleOpen accessThis workshop focuses on the temporal dimensions of Research through Design (RtD) in Human-Computer Interaction. Building on the success of previous objects of design workshops at CHI, it explores how time impacts the creation, evolution, and deployment of design artifacts. Participants will discuss long-term and unconventional deployments, addressing methodological, ethical, and organizational challenges. Through hands-on, studio-style critique and collaborative sessions, the workshop aims to generate insights into how temporal aspects of design contribute to knowledge production. The event will also initiate long-term design deployments, with findings to be reported at a follow-up workshop in 2026, marking the 10th anniversary of this series.
Design Knowledge in AI: Navigating Temporality and Continuity
2025-07-05 · 1 citations
articleOpen accessWall, An Eccentric Design Probe: Exploring and Exposing the Sense-and-Extract Paradigm
2025-07-04
articleOpen access1st authorCorrespondingWe describe our process of conceptualizing, designing, prototyping, and using Wall, an eccentric smart device intended to encourage reflection on the design qualities of surveillant sensing systems. As a result of our conceptual design process, we first summarize four design qualities that define a sense-and-extract interaction paradigm. We then document our process of developing Wall. Finally, we reflect on our experiences using and living with Wall, and the experiential and theoretical insights we gained through our self-use studies.
2024-11-30 · 2 citations
articleThe Entoptic Field Camera as Metaphor-Driven Research-through-Design with AI Technologies
2023-04-19 · 30 citations
preprintOpen accessArtificial intelligence (AI) technologies are widely deployed in smartphone photography; and prompt-based image synthesis models have rapidly become commonplace. In this paper, we describe a Research-through-Design (RtD) project which explores this shift in the means and modes of image production via the creation and use of the Entoptic Field Camera. Entoptic phenomena usually refer to perceptions of floaters or bright blue dots stemming from the physiological interplay of the eye and brain. We use the term entoptic as a metaphor to investigate how the material interplay of data and models in AI technologies shapes human experiences of reality. Through our case study using first-person design and a field study, we offer implications for critical, reflective, more-than-human and ludic design to engage AI technologies; the conceptualisation of an RtD research space which contributes to AI literacy discourses; and outline a research trajectory concerning materiality and design affordances of AI technologies.
Data as a Material for Design: Alternative Narratives, Divergent Pathways, and Future Directions
2023-04-19 · 24 citations
articleOpen accessThis one-day workshop will bring together a diverse group of practitioners and researchers within the CHI community to discuss and explore data's increasing use as a material for design. This workshop encourages the submission of design exemplars, i.e., physical or digital works (in progress), design processes, or provocative or controversial pieces on the topic of data as a design material. If we are to continue to explore what data means as a design material and how we will continue to co-exist with them in our everyday lives through new and exciting ways and means, we must develop new strategies, tactics, tools, and outcomes. By bringing together products, processes, and provocations, this workshop will nurture and extend the continuation of research inquiring into data as a design material in its many forms. Our workshop will be conducted through physical and digital activities before, during, and after the onsite event at CHI 2023.
Recent grants
CHS: Small: Multidisciplinary Design Approaches for Privacy and Security
NSF · $485k · 2020–2025
Frequent coauthors
- 21 shared
Eric Paulos
University of California, Berkeley
- 12 shared
William Odom
Simon Fraser University
- 9 shared
Jesse Josua Benjamin
Lancaster University
- 8 shared
Nick Merrill
University of California, Berkeley
- 8 shared
Kristina Andersen
Eindhoven University of Technology
- 8 shared
Richmond Y. Wong
Georgia Institute of Technology
- 7 shared
Ron Wakkary
Eindhoven University of Technology
- 6 shared
William Gaver
Education
- 2015
PhD Human-Computer Interaction, Human-Computer Interaction Institute, School of Computer Science
Carnegie Mellon University
Awards & honors
- NSF CAREER Award
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